Mastering Retro Gaming: How to Make a 16-bit Game in the Modern Era

Over the past few decades, gaming has undergone a remarkable technological evolution. From the pixelated wonders of the 16-bit era to the immersive and lifelike experiences of today, video games have continually pushed the boundaries of what is possible. However, there is a certain charm and nostalgic appeal that retro gaming holds for many enthusiasts. It evokes a sense of simplicity and joy that seems lost in the complexity of modern games. For those who yearn to create their own 16-bit masterpiece, this article will serve as a guide to mastering retro gaming in the modern era.

In this article, we will explore the process of creating a 16-bit game from scratch, using contemporary tools and techniques. We will delve into the art of pixel art, uncovering the secrets of designing captivating characters and environments that capture the spirit of the 16-bit era. Additionally, we will discuss the intricacies of game design, from creating compelling levels to crafting challenging enemies and bosses that keep players engaged. Whether you are a seasoned game developer or a beginner looking to delve into the world of game creation, this article will provide you with the knowledge and resources needed to embark on your very own retro gaming adventure. So, dust off your virtual console and prepare to journey back to the golden age of gaming as we dive into the art of making a 16-bit game in the modern era.

Understanding the Basics

A. What defines a 16-bit game?

To truly grasp the process of creating a 16-bit game in the modern era, it is important to understand what exactly defines a 16-bit game. During the 1980s and 1990s, video game consoles and home computers were classified by the number of bits in their processors. The term “16-bit” refers to the architecture of these processors, which had a word length of 16 bits. This architecture allowed for more advanced graphics and sound capabilities compared to their 8-bit predecessors.

In terms of graphics, 16-bit games featured vibrant colors, detailed sprites, and parallax scrolling backgrounds. These visually appealing elements contributed to the charm and nostalgia that retro gaming enthusiasts cherish today. Additionally, 16-bit games boasted improved audio capabilities, allowing for more complex musical compositions and sound effects.

B. Familiarizing with the hardware and software requirements

Before diving into the development process, it is crucial to familiarize oneself with the necessary hardware and software requirements for creating a 16-bit game. While the original consoles and computers from the 16-bit era are still available, modern developers have alternative options to recreate the experience.

For hardware, developers have the choice to eTher utilize original consoles and computers or use modern hardware platforms that provide emulators and development tools. Emulators allow developers to run and test their games on a computer, while development tools provide the necessary software interfaces and libraries for coding.

In terms of software requirements, developers need a programming language and framework suitable for retro game development. Choices range from low-level programming languages like assembly or C to higher-level languages like C++ or Python. Each option has its advantages and disadvantages, so it is important to consider factors such as performance, ease of use, and available resources when making a decision.

To further simplify the development process, there are also specialized game development engines and frameworks designed specifically for creating retro-inspired games. These tools often come with pre-built functions and resources, making it easier for developers to focus on the creative aspects of their game rather than the technical implementation.

By understanding the basics of what constitutes a 16-bit game and familiarizing oneself with the hardware and software requirements, aspiring developers can lay a strong foundation for their retro gaming projects. The next step in the journey involves developing the concept, which will be explored in the following section.

IDeveloping the Concept

A. Choosing a genre for the game

In the third section of “Mastering Retro Gaming: How to Make a 16-bit Game in the Modern Era,” the focus shifts to developing the concept of the game. One of the critical decisions at this stage is choosing a genre for the game. By selecting a genre, developers can narrow down their vision and create a more targeted gaming experience.

When it comes to retro gaming, there are several popular genres that are well-suited for a 16-bit aesthetic. Some common genres include platformers, role-playing games (RPGs), puzzle games, shoot ’em ups, and action-adventure games. Each genre offers its own unique gameplay mechanics and challenges, so it’s essential to consider what type of experience the developer wants to create and what appeals to the target audience.

B. Crafting a storyline or theme

Once the genre is chosen, the next step is crafting a storyline or theme for the game. A well-developed narrative can significantly enhance the player’s immersion and engagement. It gives the game a purpose and context for the actions taking place on the screen.

Developers can draw inspiration from various sources, such as movies, books, or personal experiences, to create compelling storylines. They may choose to create a complex narrative with multiple characters and branching paths, or opt for a simpler, more straightforward story that focuses on gameplay and mechanics.

In addition to the storyline, developers can also consider incorporating a unique theme into their game. A theme can add depth and cohesion to the overall experience. It can be anything from a specific time period or setting to an abstract concept or emotional journey.

During this phase, developers should brainstorm and iterate on their ideas, ensuring that the chosen genre and storyline/theme align with their technical abilities, resources, and target audience. Planning and refining the concept in the early stages will set the foundation for a successful and enjoyable retro gaming experience.

By carefully selecting a genre and crafting a compelling storyline or theme, aspiring retro game developers can lay the groundwork for an exciting and immersive 16-bit game. In the next section, we will delve into the specifics of game design and mechanics, detailing how to bring the concept to life.

IGame Design and Mechanics

A. Designing the game world and characters

In this section, we will delve into the process of designing the game world and characters for your 16-bit game. The game world and characters play a crucial role in creating an immersive and engaging experience for players.

When designing the game world, consider the genre and storyline/theme you have chosen in the previous section. Think about the visual aesthetic you want to create and how it aligns with the overall feel of a 16-bit game. Utilize pixel art to bring your game world to life, as it is a key element in achieving the retro aesthetic.

Next, focus on designing the characters. Determine the main protagonist(s) and antagonist(s) based on the genre and storyline/theme. Give them unique traits, abilities, and motivations to make them memorable and relatable to players. Remember, the characters should complement the game world and contribute to the overall narrative.

Additionally, consider the interactions between the characters and the game world. Think about how they will move, interact with objects, or engage in combat if applicable. These mechanics should align with the gameplay mechanics and controls you determined in the previous section.

B. Planning gameplay mechanics and controls

Gameplay mechanics and controls are essential aspects of any game. For your 16-bit game, it is crucial to craft mechanics that are reminiscent of the games from the era while still offering a fresh and enjoyable experience.

Start by defining the core mechanics of your game. Will it be a platformer, an RPG, or perhaps a puzzle game? Determine the core gameplay loop – how the player will progress and what actions they can perform. Create a balance between challenge and reward to keep players engaged.

Once you have determined the core mechanics, think about the controls. Keep in mind the limitations of the 16-bit era, where controllers had fewer buttons compared to modern consoles. Design controls that are intuitive and responsive. Test the controls and iterate to ensure they feel smooth and natural.

Consider incorporating power-ups, special abilities, or unique features that add depth to the gameplay. These elements can enhance the player’s experience and create memorable moments.

Remember, the game design and mechanics should align with the overall vision and theme of your game. Continuously playtest and gather feedback to refine and improve the game world, characters, gameplay mechanics, and controls.

By mastering the game design and mechanics, you will be one step closer to creating a 16-bit game that captivates players and captures the charm of the retro gaming era.

Art and Graphics

A. Utilizing pixel art for a retro aesthetic

In the world of retro gaming, one of the defining characteristics of 16-bit games is their unique pixel art graphics. Pixel art refers to the use of small, square-shaped pixels to create images and animations. This art style adds to the charm and nostalgia of 16-bit games and can transport players back to the golden age of gaming.

To achieve the retro aesthetic in your 16-bit game, it is essential to master the techniques of pixel art. Understanding the fundamentals of pixel art, such as pixel placement, color selection, and shading, is crucial. There are numerous online tutorials and resources available that can help aspiring game developers learn these techniques.

When creating pixel art, it is essential to keep in mind the limitations of the 16-bit era. The color palette of 16-bit games was typically limited, often consisting of only 256 colors. This restriction forced artists to be creative and resourceful in their use of color, resulting in distinctive and memorable visuals.

B. The importance of animation and visual effects

In addition to pixel art, animation and visual effects play a crucial role in bringing a 16-bit game to life. Smooth and fluid animations can elevate the gameplay experience and create a sense of immersion. By carefully crafting each frame of animation, game developers can breathe life into characters and objects within the game world.

Visual effects, such as particle effects, screen transitions, and lighting, add depth and realism to the game’s visuals. They can help create a dynamic and engaging environment, enhancing the overall gameplay experience. These effects can be achieved through various techniques, including sprite overlays, color cycling, and layering.

While creating art and animations for a 16-bit game may seem daunting, there are numerous tools available to simplify the process. Graphic editing software like Aseprite or Pyxel Edit are specifically designed for pixel art, providing a range of tools and features tailored to the needs of retro game developers.

Overall, art and graphics are an integral part of creating a 16-bit game. By mastering the techniques of pixel art and animation, game developers can achieve a retro aesthetic that captures the essence of the golden age of gaming. With attention to detail and creativity, the art and graphics of a 16-bit game can truly transport players back in time while delivering a captivating gaming experience.

**Audio and Music**

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Creating an immersive soundtrack with limited resources

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Audio and music play a crucial role in creating an immersive and nostalgic experience for players in a 16-bit game. However, due to the limitations of the hardware and software used in retro game development, developers must find creative ways to produce high-quality soundtracks without a significant amount of resources.

The importance of music in retro gaming

In the era of 16-bit games, music was a fundamental aspect of the gaming experience. Catchy tunes and melodies added depth to the gameplay, enhancing the overall atmosphere and emotions associated with a particular game. The iconic soundtracks from games such as “Super Mario World” and “The Legend of Zelda: A Link to the Past” are still remembered and beloved by many gamers today. Thus, mastering the art of creating a captivating soundtrack is essential for any developer aiming to create an authentic retro gaming experience.

Working within the limitations

When it comes to creating soundtracks for 16-bit games, developers must navigate the hardware and software constraints of the time. The limited memory and processing power of retro consoles meant that composers had to work with a restricted number of sound channels and samples. Despite these limitations, skilled composers were able to create memorable tracks using clever techniques such as sound layering and sound effect manipulation.

Utilizing chiptune and MIDI

To achieve an authentic retro sound, many developers turn to chiptune music or MIDI files. Chiptune music emulates the sound produced by the original sound chips used in 16-bit consoles, resulting in a distinct and nostalgic audio experience. MIDI files, on the other hand, allow developers to create music using a sequence of digital instructions that can be played back on various sound devices. Both options provide developers with the flexibility to compose and arrange complex soundtracks while staying true to the retro aesthetic.

Choosing appropriate sound effects

In addition to music, sound effects are crucial for creating an immersive gameplay experience. Developers must carefully choose sound effects that align with the 16-bit style and the actions taking place within the game. This includes sounds for character movements, interactions, spellcasting, and environmental elements. By selecting appropriate sound effects, developers can enhance the gameplay and reinforce the nostalgic feel of the game.

Mastering the audio and music aspect of game development is vital for creating an authentic and captivating retro gaming experience. By utilizing limited resources efficiently and creatively, developers can overcome the constraints of 16-bit hardware and software to compose soundtracks that resonate with players and enhance their gaming journey.

Programming

A. Selecting a programming language and framework

In the world of game development, selecting the right programming language and framework is crucial to creating a successful 16-bit game. Depending on your personal preferences and goals, there are several options to choose from.

One popular choice for programming a 16-bit game is using the C language along with a framework such as Allegro or SDL. C is known for its efficiency and low-level control, making it ideal for creating games with a retro feel. Allegro and SDL provide libraries and functions specifically designed for game development, making them powerful tools for implementing game logic and mechanics.

Alternatively, if you prefer a more modern approach, you can choose a language like Python or JavaScript along with game development frameworks such as Pygame or Phaser. Python is known for its simplicity and readability, making it an excellent choice for beginners. Pygame and Phaser provide a wide range of resources and utilities to simplify the game development process, allowing you to focus more on the creative aspects of your game.

B. Implementing the game logic and mechanics

Once you have selected a programming language and framework, it’s time to start implementing the game logic and mechanics. This involves writing code that controls how your game behaves, such as character movement, collision detection, and game rules.

To begin, break down your game into smaller components or systems, such as the player control system, enemy AI system, or level management system. This modular approach helps in organizing your code and makes it easier to add or modify features in the future.

Implementing game mechanics requires a combination of coding skills and creativity. Experiment with different algorithms and formulas to achieve the desired gameplay feel. For example, if your game involves platforming, you may need to code gravity, jump mechanics, and collision response for the player character.

Throughout the programming process, it’s important to test your code regularly and fix any bugs or glitches that arise. Use debugging tools provided by your programming language or framework to identify and resolve issues. Additionally, make use of libraries or existing code snippets for common game functionalities to speed up development time.

Remember, programming is an iterative process. Don’t be afraid to refactor your code or make changes based on player feedback. Continuously improve and refine your game mechanics to create a compelling and enjoyable gameplay experience.

By carefully selecting a programming language and framework and implementing the game logic and mechanics effectively, you will be well on your way to creating a captivating 16-bit game. Keep in mind that experimentation, practice, and perseverance are key to mastering the art of programming in the modern era of retro gaming.

Playtesting and Iteration

A. The significance of playtesting for bug identification

Playtesting is a crucial step in the development process of creating a 16-bit game. While it may be tempting to rush through this phase, it is important to allocate enough time and resources for thorough playtesting. The primary purpose of playtesting is to identify and fix any bugs or glitches that may be present in the game.

During playtesting, developers should encourage a diverse group of individuals to test the game. This includes both experienced gamers and those new to the genre. By involving different perspectives, developers can gain valuable insights into how the game performs for various skill levels and playstyles.

Playtesting should be conducted in a controlled environment where testers can provide feedback and report any issues they encounter. This can be achieved through in-person playtesting sessions or by using online platforms that allow for remote testing and feedback.

Bug identification is a key aspect of playtesting. Testers should be encouraged to thoroughly explore the game and try different strategies to identify any unexpected behaviors or technical issues. Developers should provide testers with a way to report bugs, such as a bug reporting form or an email address dedicated to bug reports.

Once bugs have been identified, developers should prioritize fixing them based on their severity and impact on gameplay. Critical bugs that prevent progress or cause crashes should be addressed immediately, while minor bugs can be fixed in later iterations. It is important to maintain clear communication with testers to keep them informed about bug fixes and updates.

B. Fine-tuning gameplay through iteration and user feedback

Playtesting not only helps in identifying bugs but also provides an opportunity to refine and improve the gameplay experience. User feedback is valuable for understanding what aspects of the game are working well and what areas need improvement.

By analyzing feedback from playtesters, developers can identify patterns and common suggestions for improvement. This information should be carefully considered during the iteration process. Iteration involves making changes to the game based on user feedback and retesting those changes to see if they have positively impacted the gameplay experience.

Sometimes, the feedback may lead to significant changes, such as modifying game mechanics or adjusting difficulty levels. Developers should be open to making these changes if they align with the overall vision of the game and improve the player’s experience.

Additionally, developers should keep in mind that not all user feedback needs to be acted upon. It is essential to strike a balance between addressing legitimate concerns and maintaining the game’s artistic integrity.

To ensure effective iteration, developers should maintain a version control system that tracks changes made to the game. This allows for easy reverting of changes if necessary and provides a clear record of the game’s evolution.

In conclusion, playtesting and iteration are critical steps in the development process of creating a 16-bit game. By thoroughly playtesting the game and actively seeking user feedback, developers can identify and fix bugs, as well as refine gameplay mechanics to create a more enjoyable and polished experience for players.

Debugging and Troubleshooting

A. Common coding errors and how to fix them

In the process of developing a 16-bit game, it is inevitable to encounter coding errors. These errors can range from syntax mistakes to logical flaws, and they can greatly affect the overall functionality and performance of your game. Understanding common coding errors and knowing how to fix them is crucial to ensure a smooth development process.

One common coding error in game development is the occurrence of memory leaks. This happens when memory is allocated but not properly deallocated, leading to a gradual loss of memory resources. To fix memory leaks, it is important to track all allocated memory and release them when they are no longer needed. Utilizing memory management techniques, such as garbage collection or manual memory deallocation, can help prevent memory leaks and improve overall game performance.

Another common error is the occurrence of null pointer exceptions. This error happens when a program tries to access a memory location that has not been assigned a value. To fix null pointer exceptions, it is necessary to ensure that all variables and objects are properly initialized before they are used. Implementing robust error handling mechanisms, such as exception handling, can help identify and address null pointer exceptions in your game code.

Furthermore, logic errors can also be problematic in game development. These errors occur when the code does not produce the expected outcome due to faulty reasoning or incorrect implementation. To fix logic errors, it is important to carefully review your code and verify the correctness of your algorithms. Debugging tools, such as breakpoints and step-by-step execution, can aid in identifying and resolving logic errors in your game.

B. Techniques for optimizing game performance

Optimizing game performance is essential to ensure a smooth and enjoyable gaming experience. A poorly optimized game can suffer from slow frame rates, laggy controls, and overall sluggish gameplay. Fortunately, there are several techniques that can be employed to optimize game performance.

One technique is to reduce the number of draw calls by implementing efficient rendering algorithms. Minimizing the number of times objects are drawn to the screen can significantly improve performance. Grouping objects with similar properties and utilizing techniques such as sprite batching can help reduce the number of draw calls in your game.

Another technique is to optimize collision detection algorithms. In games, collision detection is a resource-intensive task, especially when dealing with complex geometries. Implementing efficient collision detection algorithms, such as spatial partitioning techniques like quad trees or octrees, can help reduce the number of checks and improve performance.

Additionally, optimizing resource usage can also contribute to better game performance. Efficiently managing memory resources, loading and unloading assets as needed, and minimizing unnecessary disk access can significantly improve the speed and responsiveness of your game.

In conclusion, debugging and troubleshooting are vital steps in the development of a 16-bit game. By understanding common coding errors and knowing how to fix them, developers can ensure a smooth development process. Furthermore, implementing optimization techniques can greatly enhance game performance, resulting in a more enjoyable gaming experience for players. By addressing these aspects, developers can create high-quality 16-bit games that capture the nostalgia and charm of retro gaming while still delivering modern-day standards.

X. Packaging and Distribution

A. Preparing the game for various platforms

As you near the completion of your 16-bit game, one important aspect to consider is how you will package and distribute it to the public. In this section, we will discuss the steps you need to take to prepare your game for different platforms.

1. Platform Compatibility: Before you begin the packaging process, it is crucial to determine which platforms you want to release your game on. Consider whether you want your game to be playable on consoles, PC, or even mobile devices. Each platform may have different technical requirements and limitations, so ensure that your game is compatible before proceeding.

2. Exporting and Compiling: Once you have identified the platforms, you will need to export and compile your game accordingly. This process involves converting your game’s code and assets into a format that can be understood and executed by the target platform. Depending on the programming language or framework you have chosen, there may be specific tools or commands to use for exporting and compiling.

3. Platform-Specific Adjustments: Different platforms may have unique specifications or features that you should take into consideration during the packaging process. For example, a console version of your game may require adjustments for controller input, while a mobile version may need optimizations for touchscreen controls. Take the time to thoroughly test your game on each platform and make any necessary adjustments to ensure a smooth and enjoyable user experience.

B. Options for distributing the game to the public

Once your game is packaged and ready for distribution, it’s time to decide how you want to make it available to the public. Here are some popular options for distributing your 16-bit game:

1. Digital Distribution Platforms: Platforms such as Steam, GOG, or itch.io provide a convenient and established way to release your game to a wide audience. These platforms handle the distribution process, including payment processing and installation, making it easier for players to access and enjoy your game.

2. Self-Publishing: If you prefer to have more control over the distribution process, you can choose to self-publish your game. This involves setting up your own website or using other online marketplaces to sell and distribute your game directly. However, keep in mind that self-publishing requires more effort in terms of marketing and promotion to reach your target audience.

3. Physical Release: If you want to capture the true nostalgic essence of retro gaming, you may consider producing physical copies of your game. This could involve creating boxed versions with manual inserts and retro-style packaging. Keep in mind that physical releases require additional logistics and expenses, such as manufacturing and shipping.

4. Crowdfunding or Patreon: If you require additional financial support or want to involve your community in the process, crowdfunding platforms like Kickstarter or Patreon can be excellent options. These platforms allow you to gather funds for your project while creating a sense of community and giving backers various rewards or early access to your game.

Remember, regardless of the distribution method you choose, it is crucial to establish a marketing and promotion strategy to ensure your game reaches its target audience. In the next section, we will discuss various strategies for creating hype around your 16-bit game.

Marketing and Promotion

A. Strategies for creating hype around the game

In the modern era, marketing and promotion play a crucial role in the success of any product, including retro games. To create hype around your 16-bit game, it is important to implement effective marketing strategies. Here are some key strategies to consider:

1. Develop a captivating trailer: Create a visually appealing and engaging trailer that showcases the unique aspects and gameplay of your game. Use this trailer to generate curiosity and excitement among potential players.

2. Build a dedicated website: Create a website for your game where you can provide detailed information, updates, and latest news. Use the website as a hub for marketing activities, including showcasing screenshots, gameplay videos, and concept art.

3. Engage with the gaming community: Take advantage of social media platforms and gaming forums to interact with potential players and gaming enthusiasts. Participate in discussions, share updates, and respond to feedback to build a loyal community around your game.

4. Collaborate with influencers and streamers: Partner with popular influencers and streamers in the gaming community who have a large following. Offer them early access to your game in exchange for reviews or live streaming sessions, which can greatly amplify your game’s visibility.

5. Participate in game conventions and events: If possible, showcase your game at gaming expos, conventions, and local events. These events provide an opportunity to gather feedback directly from players, build connections within the industry, and create buzz for your game.

B. Leveraging social media and gaming communities

Social media platforms and gaming communities can be powerful tools for promoting and creating awareness about your 16-bit game. Here are some tips for leveraging these platforms effectively:

1. Create a strong online presence: Establish profiles and pages dedicated to your game on popular social media platforms such as Facebook, Twitter, Instagram, and Discord. Regularly post updates, screenshots, concept art, and engage with followers to keep them excited about your game.

2. Utilize targeted advertising: Take advantage of social media platforms’ advertising features to reach your target audience. Create targeted ads based on demographics, interests, and gaming preferences to maximize the visibility of your game among potential players.

3. Participate in gaming communities: Join forums, subreddits, and online communities that cater to retro gaming enthusiasts. Contribute valuable insights and engage in discussions related to retro gaming to establish yourself as a knowledgeable and respected member of the community. Subtly promote your game when appropriate, but always prioritize being helpful and genuine.

4. Host contests and giveaways: Launching contests and giveaways on social media platforms can not only generate buzz but also attract new players to your game. Offer exclusive in-game items, limited edition merchandise, or even free copies of the game as prizes to incentivize participation and increase visibility.

Remember, effective marketing and promotion are ongoing efforts that require constant engagement and adaptation. Continuously interact with your audience, listen to their feedback, and adjust your marketing strategies accordingly to ensure maximum visibility and success for your 16-bit game.

Conclusion

A. Reflecting on the journey of creating a 16-bit game

Throughout this article, we have explored the world of retro gaming and the charm and nostalgia that 16-bit games hold in the modern era. We have delved into the basics of what defines a 16-bit game, familiarized ourselves with the hardware and software requirements, and developed a concept for our own game.

In the section on game design and mechanics, we learned how to design the game world and characters while carefully planning gameplay mechanics and controls. We then shifted our focus to the art and graphics, understanding the significance of pixel art for a retro aesthetic and the importance of animation and visual effects.

For an immersive experience, we explored creating a captivating soundtrack with limited resources and choosing appropriate sound effects in the audio and music section. In the programming section, we selected a programming language and framework, implementing the game logic and mechanics.

We emphasized the significance of playtesting and iteration in refining the gameplay and fixing bugs in the playtesting and iteration section. Furthermore, we discussed common coding errors and techniques for optimizing game performance in the debugging and troubleshooting section.

To prepare our game for distribution, we learned about packaging the game for various platforms and explored various options for distributing it to the public. In the marketing and promotion section, we covered strategies for creating hype around the game and leveraging social media and gaming communities to reach a wider audience.

B. Encouragement for readers to embark on their own retro gaming projects

As we conclude this article, we hope you have gained valuable insights and inspiration to embark on your own retro gaming project. The process of creating a 16-bit game is not only a challenging endeavor but also a rewarding one. It allows you to blend nostalgia with innovation and relive the excitement of the golden age of gaming.

Remember, a well-crafted 16-bit game has the potential to captivate and engage players, transcending the boundaries of time and technology. It is an ode to the pioneers of the gaming industry and a testament to the enduring appeal of pixel art and retro aesthetics.

So, whether you aspire to recreate the magic of your favorite 16-bit games or have a unique vision to explore, we encourage you to dive into the world of retro gaming and unleash your creativity.

With dedication, persistence, and the knowledge you have gained from this article, you are well-equipped to begin your own journey of creating a 16-bit game. Embrace the challenge, dare to innovate, and let your game be a testament to the timeless allure of retro gaming.

Happy retro game development!

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